Searched refs:hit2flag (Results 1 – 5 of 5) sorted by relevance
30 if (hit2flag) { in yylex()31 hit2flag = 0; in yylex()
138 short hit2flag = 0; /* flag for if player has been hit when running */ variable
345 extern short diroffx[], diroffy[], hitflag, hit2flag, hit3flag, hitp[MAXX][MAXY];
249 yrepcount = hit2flag = 0; in main()
1223 hitflag = hit2flag = hit3flag = 1; in hitplayer()