Searched refs:in_jail (Results 1 – 3 of 3) sorted by relevance
53 cur_p->in_jail = 0; in card()68 cur_p->in_jail = 0; in pay()80 if (++(cur_p->in_jail) == 3) { in move_jail()86 cur_p->in_jail = 0; in move_jail()104 switch (cur_p->in_jail) { in printturn()
281 fprintf(outf, " in_jail %d\n", play[i].in_jail); in save()618 pp->in_jail = tmp; in restore_player_attr()619 if (pp->in_jail > 0 && pp->loc != JAIL) { in restore_player_attr()
122 short in_jail; /* count of turns in jail */ member