Searched refs:m_experience (Results 1 – 4 of 4) sorted by relevance
81 Curmonster.m_experience = 0.0; in encounter()89 Enemyname, Curmonster.m_experience, Circle); in encounter()147 Player.p_experience += Curmonster.m_experience; in encounter()317 Player.p_experience += floor(Curmonster.m_experience / 10.0); in playerhits()318 Curmonster.m_experience *= 0.92; in playerhits()639 Curmonster.m_experience = 0.0; in cancelmonster()843 < Curmonster.m_experience / 200.0 * drandom()) { in throwspell()866 Curmonster.m_experience / 1000.0 * drandom()) { in throwspell()927 Curmonster.m_experience *= drandom() + 0.5; in callmonster()942 Curmonster.m_experience = 0.0; in callmonster()[all …]
71 double m_experience; /* experience */ member
136 &Curmonster.m_experience, &Curmonster.m_treasuretype, in main()
479 Curmonster.m_speed, Curmonster.m_energy, Curmonster.m_experience, in monstlist()