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Searched refs:p_sin (Results 1 – 7 of 7) sorted by relevance

/dragonfly/games/phantasia/
H A Dfight.c341 if (drandom() < Player.p_sin / 100.0) { in playerhits()
1071 Player.p_sin = MAX(0.0, Player.p_sin - 0.25); in awardtreasure()
1091 Player.p_sin *= 0.75; in awardtreasure()
1117 ++Player.p_sin; in awardtreasure()
1218 Player.p_sin /= 2.0; in awardtreasure()
1365 Player.p_sin /= 3.0; in awardtreasure()
1439 *dptr = Player.p_sin; in scramblestats()
1459 Player.p_sin = *dptr; in scramblestats()
H A Dinterplayer.c273 ++Player.p_sin; in battleplayer()
335 Player.p_sin += 0.5; in myturn()
541 Player.p_sin *= Player.p_sin; in tampered()
552 if (drandom() / 2.0 < Player.p_sin) { in tampered()
H A Dmain.c610 Player.p_sin += 1e-6; in procmain()
861 Player.p_sin += 0.5; in neatstuff()
874 if (Player.p_sin > 1.0) { in neatstuff()
876 Player.p_sin -= 0.25; in neatstuff()
894 if (drandom() * Player.p_sin > 1.0) in neatstuff()
H A Dphantstruct.h26 double p_sin; /* sin */ member
H A Dgamesupport.c132 mvprintw(4, 40, "R:Sin %0.3f\n", playerp->p_sin); in changestats()
313 dptr = &playerp->p_sin; in changestats()
H A Dmisc.c410 ++Player.p_sin; in tradingpost()
468 mvprintw(13, 0, "Sin : %9.5f", Player.p_sin); in allstatslist()
1075 playerp->p_sin = in initplayer()
/dragonfly/sys/net/wg/
H A Dif_wg.h73 #define p_sin p_endpoint.sa_sin macro