Searched refs:regen (Results 1 – 9 of 9) sorted by relevance
411 regen454 regen474 regen494 regen523 regen679 regen948 regen1068 regen1643 regen1686 regen[all …]
5 When a file in the "reg_srcs" subdirectory in updated, be sure to regen
47 signal.c moreobj.c movem.c regen.c fortune.c savelev.c
275 regen(); /* regenerate hp and spells */ in main()938 regen(); in parse2()953 regen(); in run()
14 regen(void) in regen() function
514 void regen(void);
41 regen.c code to regenerate the player and advance game time
913 regen(); in larn_adjtime()
599 int regen = 0; in nd6_timer_dispatch() local614 regen = 1; in nd6_timer_dispatch()619 if (regen) in nd6_timer_dispatch()