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Searched refs:row1 (Results 1 – 9 of 9) sorted by relevance

/dragonfly/usr.bin/window/
H A Dcmd7.c103 int col1, row1; in c_yank() local
110 row1 = w->ww_cur.r; in c_yank()
113 wwsetcursor(row1, col1); in c_yank()
130 row2 = row1; in c_yank()
153 if (row2 < row1 || (row2 == row1 && col2 < col1)) { in c_yank()
154 r = row1; in c_yank()
156 row1 = row2; in c_yank()
163 for (r = row1; r < row2; r++) { in c_yank()
183 if (row2 < row1 || (row2 == row1 && col2 < col1)) { in yank_highlight()
184 r = row1; in yank_highlight()
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H A Dwwscroll.c78 wwscroll1(struct ww *w, int row1, int row2, int dir, int leaveit) in wwscroll1() argument
90 for (i = row1; i < row2 && w->ww_nvis[i] == 0; i++) in wwscroll1()
95 for (i = row2 - 1; i >= row1 && w->ww_nvis[i] == 0; i--) in wwscroll1()
182 wwredrawwin1(w, row1, row1x, dir); in wwscroll1()
211 wwredrawwin1(w, row1 + leaveit, row1x + 1, dir); in wwscroll1()
224 wwredrawwin1(w, row1, row2 - leaveit, dir); in wwscroll1()
226 wwredrawwin1(w, row1 + leaveit, row2, dir); in wwscroll1()
H A Dwwdelline.c44 int row1, row2; in wwdelline() local
51 if ((row1 = row) < w->ww_i.t) { in wwdelline()
52 row1 = w->ww_i.t; in wwdelline()
59 deleted = wwscroll1(w, row1, row2, 1, visible); in wwdelline()
H A Dwwinsline.c44 int row1, row2; in wwinsline() local
51 if ((row1 = row) < w->ww_i.t) { in wwinsline()
52 row1 = w->ww_i.t; in wwinsline()
59 deleted = wwscroll1(w, row1, row2, -1, visible); in wwinsline()
H A Dwwredrawwin.c39 wwredrawwin1(struct ww *w, int row1, int row2, int offset) in wwredrawwin1() argument
50 for (row = row1; row < row2; row++) { in wwredrawwin1()
/dragonfly/games/rogue/
H A Dlevel.c315 short row1, col1, row2, col2, dir; in connect_rooms() local
428 SWAP(row1, row2); in draw_simple_passage()
433 dungeon[row1][i] = TUNNEL; in draw_simple_passage()
435 for (i = row1; i != row2; i += (row1 > row2) ? -1 : 1) { in draw_simple_passage()
442 if (row1 > row2) { in draw_simple_passage()
443 SWAP(row1, row2); in draw_simple_passage()
446 middle = get_rand(row1+1, row2-1); in draw_simple_passage()
447 for (i = row1+1; i != middle; i++) { in draw_simple_passage()
710 if (row1 > row2) { in hide_boxed_passage()
711 SWAP(row1, row2); in hide_boxed_passage()
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H A Dmove.c299 can_move(short row1, short col1, short row2, short col2) in can_move() argument
304 if ((row1 != row2) && (col1 != col2)) { in can_move()
305 if ((dungeon[row1][col1] & DOOR) || (dungeon[row2][col2] & DOOR)) { in can_move()
308 if ((!dungeon[row1][col2]) || (!dungeon[row2][col1])) { in can_move()
/dragonfly/contrib/gcc-4.7/gcc/config/i386/
H A Dxmmintrin.h1232 #define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \ argument
1234 __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3); \
1240 (row1) = __builtin_ia32_movhlps (__t1, __t0); \
/dragonfly/contrib/gcc-8.0/gcc/config/i386/
H A Dxmmintrin.h1238 #define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \ argument
1240 __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3); \
1246 (row1) = __builtin_ia32_movhlps (__t1, __t0); \