/dragonfly/usr.bin/window/ |
H A D | cmd7.c | 103 int col1, row1; in c_yank() local 110 row1 = w->ww_cur.r; in c_yank() 113 wwsetcursor(row1, col1); in c_yank() 130 row2 = row1; in c_yank() 153 if (row2 < row1 || (row2 == row1 && col2 < col1)) { in c_yank() 154 r = row1; in c_yank() 156 row1 = row2; in c_yank() 163 for (r = row1; r < row2; r++) { in c_yank() 183 if (row2 < row1 || (row2 == row1 && col2 < col1)) { in yank_highlight() 184 r = row1; in yank_highlight() [all …]
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H A D | wwscroll.c | 78 wwscroll1(struct ww *w, int row1, int row2, int dir, int leaveit) in wwscroll1() argument 90 for (i = row1; i < row2 && w->ww_nvis[i] == 0; i++) in wwscroll1() 95 for (i = row2 - 1; i >= row1 && w->ww_nvis[i] == 0; i--) in wwscroll1() 182 wwredrawwin1(w, row1, row1x, dir); in wwscroll1() 211 wwredrawwin1(w, row1 + leaveit, row1x + 1, dir); in wwscroll1() 224 wwredrawwin1(w, row1, row2 - leaveit, dir); in wwscroll1() 226 wwredrawwin1(w, row1 + leaveit, row2, dir); in wwscroll1()
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H A D | wwdelline.c | 44 int row1, row2; in wwdelline() local 51 if ((row1 = row) < w->ww_i.t) { in wwdelline() 52 row1 = w->ww_i.t; in wwdelline() 59 deleted = wwscroll1(w, row1, row2, 1, visible); in wwdelline()
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H A D | wwinsline.c | 44 int row1, row2; in wwinsline() local 51 if ((row1 = row) < w->ww_i.t) { in wwinsline() 52 row1 = w->ww_i.t; in wwinsline() 59 deleted = wwscroll1(w, row1, row2, -1, visible); in wwinsline()
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H A D | wwredrawwin.c | 39 wwredrawwin1(struct ww *w, int row1, int row2, int offset) in wwredrawwin1() argument 50 for (row = row1; row < row2; row++) { in wwredrawwin1()
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/dragonfly/games/rogue/ |
H A D | level.c | 315 short row1, col1, row2, col2, dir; in connect_rooms() local 428 SWAP(row1, row2); in draw_simple_passage() 433 dungeon[row1][i] = TUNNEL; in draw_simple_passage() 435 for (i = row1; i != row2; i += (row1 > row2) ? -1 : 1) { in draw_simple_passage() 442 if (row1 > row2) { in draw_simple_passage() 443 SWAP(row1, row2); in draw_simple_passage() 446 middle = get_rand(row1+1, row2-1); in draw_simple_passage() 447 for (i = row1+1; i != middle; i++) { in draw_simple_passage() 710 if (row1 > row2) { in hide_boxed_passage() 711 SWAP(row1, row2); in hide_boxed_passage() [all …]
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H A D | move.c | 299 can_move(short row1, short col1, short row2, short col2) in can_move() argument 304 if ((row1 != row2) && (col1 != col2)) { in can_move() 305 if ((dungeon[row1][col1] & DOOR) || (dungeon[row2][col2] & DOOR)) { in can_move() 308 if ((!dungeon[row1][col2]) || (!dungeon[row2][col1])) { in can_move()
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/dragonfly/contrib/gcc-4.7/gcc/config/i386/ |
H A D | xmmintrin.h | 1232 #define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \ argument 1234 __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3); \ 1240 (row1) = __builtin_ia32_movhlps (__t1, __t0); \
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/dragonfly/contrib/gcc-8.0/gcc/config/i386/ |
H A D | xmmintrin.h | 1238 #define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \ argument 1240 __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3); \ 1246 (row1) = __builtin_ia32_movhlps (__t1, __t0); \
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