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Searched refs:stationary_damage (Results 1 – 2 of 2) sorted by relevance

/dragonfly/games/rogue/
H A Dhit.c105 damage = monster->stationary_damage++; in mon_hit()
349 possible_damage = fight_monster->stationary_damage - 1; in fight()
H A Drogue.h220 #define stationary_damage identified macro