Searched refs:sync_update (Results 1 – 1 of 1) sorted by relevance
/dragonfly/games/sail/ |
H A D | sync.c | 142 static int sync_update(int, struct ship *, const char *, 298 sync_update(type, ship, NULL, a, b, c, d); in Write() 313 sync_update(type, ship, a, 0, 0, 0, 0); in Writestr() 399 if (sync_update(type, SHIP(shipnum), astr, a, b, c, d) < 0) in Sync() 426 sync_update(int type, struct ship *ship, const char *astr, in sync_update() function
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