Searched refs:TEST_PROTECT (Results 1 – 15 of 15) sorted by relevance
9 if (TEST_PROTECT()) \14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
95 if (TEST_PROTECT()) in UnityTestRunner()100 if (TEST_PROTECT()) in UnityTestRunner()104 if (TEST_PROTECT()) in UnityTestRunner()
1205 if (TEST_PROTECT()) in UnityDefaultTestRun()1210 if (TEST_PROTECT() && !(Unity.CurrentTestIgnored)) in UnityDefaultTestRun()
537 #define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) macro