Home
last modified time | relevance | path

Searched refs:get_armor_class (Results 1 – 7 of 7) sorted by relevance

/minix/games/rogue/
H A Dspec_hit.c106 if ((!rogue.armor) || (get_armor_class(rogue.armor) <= 1) || in rust()
133 freeze_percent -= (get_armor_class(rogue.armor) * 5); in freeze()
399 sting_chance += (6 * (6 - get_armor_class(rogue.armor))); in sting()
H A Dzap.c375 if (rand_percent(10 + (3 * get_armor_class(rogue.armor)))) { in bounce()
382 damage -= get_armor_class(rogue.armor); in bounce()
H A Dmessage.c298 mvprintw(row, 53, "%-2d", get_armor_class(rogue.armor)); in print_stats()
H A Dhit.c106 minus = (float)get_armor_class(rogue.armor) * 3.00; in mon_hit()
H A Drogue.h491 int get_armor_class(const object *);
H A Dobject.c617 get_armor_class(const object *obj) in get_armor_class() function
H A Dinventory.c642 get_armor_class(obj)); in get_desc()