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Searched refs:DEMONLORD (Results 1 – 4 of 4) sorted by relevance

/netbsd/games/larn/
H A Dmovem.c297 case DEMONLORD: in mmove()
298 case DEMONLORD + 1: in mmove()
299 case DEMONLORD + 2: in mmove()
300 case DEMONLORD + 3: in mmove()
301 case DEMONLORD + 4: in mmove()
302 case DEMONLORD + 5: in mmove()
303 case DEMONLORD + 6: in mmove()
312 if (tmp >= DEMONLORD + 3) { /* demons dispel spheres */ in mmove()
H A Dcreate.c274 mit = rund(8) + DEMONLORD; in cannedlevel()
282 mit = DEMONLORD + 7; in cannedlevel()
H A Dheader.h321 #define DEMONLORD 57 macro
H A Dmonster.c1726 if (*p < DEMONLORD + 2) { in annihilate()
1772 if ((m = mitem[x][y]) >= DEMONLORD + 4) { /* demons dispel spheres */ in newsphere()