Searched refs:LIMB_HIGHBIT_TO_MASK (Results 1 – 8 of 8) sorted by relevance
35 ASSERT_ALWAYS (LIMB_HIGHBIT_TO_MASK (0) == 0); in main()36 ASSERT_ALWAYS (LIMB_HIGHBIT_TO_MASK (GMP_LIMB_HIGHBIT) == MP_LIMB_T_MAX); in main()37 ASSERT_ALWAYS (LIMB_HIGHBIT_TO_MASK (MP_LIMB_T_MAX) == MP_LIMB_T_MAX); in main()38 ASSERT_ALWAYS (LIMB_HIGHBIT_TO_MASK (GMP_LIMB_HIGHBIT >> 1) == 0); in main()39 ASSERT_ALWAYS (LIMB_HIGHBIT_TO_MASK (MP_LIMB_T_MAX >> 1) == 0); in main()
55 vgtu = LIMB_HIGHBIT_TO_MASK (t); in mpn_gcd_11()
55 vgtu = LIMB_HIGHBIT_TO_MASK(t1); in mpn_gcd_22()
216 mp_limb_t bgta = LIMB_HIGHBIT_TO_MASK (t); in mpn_jacobi_base()
130 mp_limb_t vgtu = LIMB_HIGHBIT_TO_MASK (d); in mpn_gcdext_1()
96 bgta = LIMB_HIGHBIT_TO_MASK (th); in mpn_jacobi_2()
3043 #define LIMB_HIGHBIT_TO_MASK(n) \ macro
15434 * gmp-impl.h (LIMB_HIGHBIT_TO_MASK): Use a compile-time constant17176 * gmp-impl.h (LIMB_HIGHBIT_TO_MASK): New macro.17213 * gmp-impl.h (LIMB_HIGHBIT_TO_MASK): New macro.