Searched refs:VIEW_X (Results 1 – 2 of 2) sorted by relevance
131 view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L); in initscreen()580 && sp->file->col < viewcol + VIEW_X) { in draw_view()748 wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2); in draw_board()750 wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2); in draw_board()813 viewcol = mf->col - VIEW_X / 2; in centerview()831 viewcol -= VIEW_X / 5; in leftview()837 viewcol += VIEW_X / 5; in rightview()850 if (mf->col < viewcol + VIEW_X/8) in display_adjust_view()851 viewcol = mf->col - (VIEW_X - VIEW_X/8); in display_adjust_view()852 else if (mf->col > viewcol + (VIEW_X - VIEW_X/8)) in display_adjust_view()[all …]
76 #define VIEW_X (BOX_X-5) macro79 #define VIEW_R (VIEW_L+VIEW_X-1)