Home
last modified time | relevance | path

Searched refs:addedge (Results 1 – 4 of 4) sorted by relevance

/netbsd/games/dab/
H A Dbox.cc84 _b.getScrn()->addedge(sym); in addcorner()
100 _b.getScrn()->addedge(edge(static_cast<EDGE>(e))); in paint()
H A Dgamescreen.h62 virtual void addedge(const int sym) = 0; // Add character symbol
H A Dttyscrn.h51 void addedge(const int sym);
H A Dttyscrn.cc61 void TTYSCRN::addedge(const int sym) in addedge() function in TTYSCRN