Searched refs:in_use_flags (Results 1 – 9 of 9) sorted by relevance
95 if (ring->in_use_flags & (ON_LEFT_HAND | ON_RIGHT_HAND)) { in put_on_ring()138 ring->in_use_flags |= ON_LEFT_HAND; in do_put_on()141 ring->in_use_flags |= ON_RIGHT_HAND; in do_put_on()199 if (ring && (ring->in_use_flags & ON_LEFT_HAND)) { in un_put_on()200 ring->in_use_flags &= (~ON_LEFT_HAND); in un_put_on()202 } else if (ring && (ring->in_use_flags & ON_RIGHT_HAND)) { in un_put_on()203 ring->in_use_flags &= (~ON_RIGHT_HAND); in un_put_on()
173 if (obj->in_use_flags & BEING_WIELDED) { in drop()179 } else if (obj->in_use_flags & BEING_WORN) { in drop()187 } else if (obj->in_use_flags & ON_EITHER_HAND) { in drop()373 obj->in_use_flags &= (~BEING_WORN); in unwear()382 obj->in_use_flags |= BEING_WORN; in do_wear()411 if (obj->in_use_flags & BEING_WIELDED) { in wield()426 obj->in_use_flags |= BEING_WIELDED; in do_wield()433 obj->in_use_flags &= (~BEING_WIELDED); in unwield()
91 if ((weapon->in_use_flags & BEING_USED) && weapon->is_cursed) { in throw()97 if ((weapon->in_use_flags & BEING_WIELDED) && (weapon->quantity <= 1)) { in throw()99 } else if (weapon->in_use_flags & BEING_WORN) { in throw()103 } else if (weapon->in_use_flags & ON_EITHER_HAND) { in throw()139 } else if ((weapon->in_use_flags & BEING_WIELDED) && in throw_at_monster()229 new_weapon->in_use_flags = NOT_USED; in flop_weapon()
280 if (new_obj->in_use_flags & BEING_WORN) { in read_pack()282 } else if (new_obj->in_use_flags & BEING_WIELDED) { in read_pack()284 } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) { in read_pack()286 ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0)); in read_pack()
657 if (obj->in_use_flags & BEING_WIELDED) { in get_desc()659 } else if (obj->in_use_flags & BEING_WORN) { in get_desc()661 } else if (obj->in_use_flags & ON_LEFT_HAND) { in get_desc()663 } else if (obj->in_use_flags & ON_RIGHT_HAND) { in get_desc()
305 if (obj->in_use_flags & BEING_WIELDED) { in vanish()307 } else if (obj->in_use_flags & BEING_WORN) { in vanish()309 } else if (obj->in_use_flags & ON_EITHER_HAND) { in vanish()
192 if (!(obj->in_use_flags & BEING_USED)) { in steal_item()206 while ((!obj) || (obj->in_use_flags & BEING_USED)) { in steal_item()
239 unsigned short in_use_flags; member
641 obj->in_use_flags = NOT_USED; in alloc_object()