Searched refs:p_scan (Results 1 – 6 of 6) sorted by relevance
334 if (newp->p_scan == 0) { in drawplayer()335 newp->p_scan--; in drawplayer()338 else if (newp->p_scan > 0) { in drawplayer()341 newp->p_scan--; in drawplayer()
520 if (pp->p_scan >= 0) in cloak()521 pp->p_scan = -1; in cloak()541 pp->p_scan += SCANLEN; in scan()
96 int p_scan; member
307 newpp->p_scan = SCANLEN; in stplayer()311 newpp->p_scan = 0; in stplayer()
145 if (pp->p_scan >= 0) in moveshots()
228 #define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')232 #define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')