Home
last modified time | relevance | path

Searched refs:wordcount (Results 1 – 12 of 12) sorted by relevance

/netbsd/games/battlestar/
H A Dparse.c107 for (n = 0; n <= wordcount; n++) { in parse()
117 for (n = 1; n < wordcount; n++) in parse()
120 for (i = n + 1; i < wordcount; i++) { in parse()
125 wordcount--; in parse()
128 for (n = 0; n < wordcount; n++) in parse()
137 for (n = 1; n < wordcount; n++) in parse()
145 wordcount--; in parse()
156 for (n = 1; n < wordcount; n++) in parse()
172 for (n = 1; n < wordcount; n++) in parse()
182 wordcount--; in parse()
[all …]
H A Dcypher.c53 while (wordnumber <= wordcount) { in cypher()
119 if (wordnumber < wordcount && in cypher()
139 if (wordnumber < wordcount && in cypher()
190 if (wordnumber < wordcount && in cypher()
210 if (wordnumber < wordcount && in cypher()
232 if (wordnumber < wordcount && in cypher()
250 if (wordnumber < wordcount && in cypher()
268 if (wordnumber < wordcount && in cypher()
287 if (wordnumber < wordcount && in cypher()
305 if (wordnumber < wordcount && in cypher()
[all …]
H A Dcommand4.c49 if (wordnumber < wordcount && wordvalue[wordnumber + 1] == OFF) { in take()
56 while (wordnumber <= wordcount && wordtype[wordnumber] == in take()
88 if (wordnumber < wordcount - 1 && in take()
97 if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS) in take()
248 while (wordnumber <= wordcount) { in throw()
289 if (wordnumber < wordcount - 1 && in throw()
308 while (wordnumber <= wordcount && in drop()
383 if (wordnumber < wordcount - 1 && in drop()
414 while (wordnumber <= wordcount) { in eat()
458 if (wordnumber < wordcount - 1 && in eat()
H A Dbattlestar.c91 for (wordcount = 0; next && wordcount < NWORD - 1; wordcount++) in main()
92 next = getword(next, words[wordcount], -1); in main()
H A Dcommand5.c46 while (wordtype[++wordnumber] != NOUNS && wordnumber <= wordcount) in kiss()
104 while (wordtype[++wordnumber] != NOUNS && wordnumber <= wordcount) in love()
311 wordvalue[wordnumber] != TALISMAN && wordnumber <= wordcount) in give()
313 if (wordnumber <= wordcount) { in give()
321 wordvalue[wordnumber] == obj) && wordnumber <= wordcount); in give()
H A Dcommand3.c114 wordtype[wordnumber] != NOUNS && wordnumber < wordcount) in bury()
220 while (wordnumber <= wordcount && in shoot()
234 if (wordnumber < wordcount - 1 && in shoot()
242 if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS) { in shoot()
H A Dcommand2.c50 while (wordnumber <= wordcount && (wordtype[wordnumber] == OBJECT || in wearit()
101 if (wordnumber < wordcount - 1 && in wearit()
293 while (wordtype[++wordnumber] != NOUNS && wordnumber <= wordcount) in ravage()
H A Dglobals.c264 int wordcount, wordnumber; variable
H A Dcommand6.c249 if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS in dooropen()
H A Dextern.h282 extern int wordcount, wordnumber;
/netbsd/usr.bin/error/
H A Dsubr.c323 int wordcount; in wordvbuild() local
326 for (wordcount = 0, cp = string; *cp; wordcount++) { in wordvbuild()
334 wordv = Calloc(wordcount + 1, sizeof (char *)); in wordvbuild()
335 for (cp=string, wordindex=0; wordcount; wordindex++, --wordcount) { in wordvbuild()
345 if (wordcount != 0) in wordvbuild()
349 for (wordcount = 0; wordcount < wordindex; wordcount++) in wordvbuild()
350 printf("Word %d = \"%s\"\n", wordcount, wordv[wordcount]); in wordvbuild()
/netbsd/external/bsd/openldap/dist/servers/slapd/
H A Dschema_init.c2208 int i,j, len, wordcount, keycount=0; in approxIndexer() local
2219 for( wordcount = 0, c = val.bv_val; *c; c++) { in approxIndexer()
2221 if( len >= SLAPD_APPROX_WORDLEN ) wordcount++; in approxIndexer()
2228 newkeys = (struct berval *)ch_malloc( (keycount + wordcount + 1) in approxIndexer()
2235 for( c = val.bv_val, i = 0; i < wordcount; c += len + 1 ) { in approxIndexer()