Searched refs:DeviceActions (Results 1 – 3 of 3) sorted by relevance
307 DeviceActions.push_back(&A); in add()316 DeviceActions.push_back(&A); in add()
3209 ActionList DeviceActions; in getDeviceDependences() local3245 DeviceActions.push_back( in getDeviceDependences()3251 if (!DeviceActions.empty()) { in getDeviceDependences()3253 C.MakeAction<LinkJobAction>(DeviceActions, types::TY_CUDA_FATBIN); in getDeviceDependences()4395 ActionList DeviceActions; in BuildOffloadingActions() local4419 DeviceActions.push_back(C.MakeAction<InputAction>(*InputArg, InputType)); in BuildOffloadingActions()4421 if (DeviceActions.empty()) in BuildOffloadingActions()4433 for (Action *&A : DeviceActions) { in BuildOffloadingActions()4462 for (Action *&A : DeviceActions) { in BuildOffloadingActions()4473 for (Action *A : DeviceActions) { in BuildOffloadingActions()
286 ActionList DeviceActions;309 const ActionList &getActions() const { return DeviceActions; } in getActions()