Searched refs:Fightenv (Results 1 – 1 of 1) sorted by relevance
17 static jmp_buf Fightenv; /* used to jump into fight routine */ variable69 setjmp(Fightenv); /* this is to enable changing fight state */ in encounter()166 longjmp(Fightenv, 1); in encounter()464 longjmp(Fightenv, 1); in monsthits()655 longjmp(Fightenv, 1); in monsthits()916 longjmp(Fightenv, 1); in throwspell()998 longjmp(Fightenv, 1); in throwspell()1297 longjmp(Fightenv, 1); in awardtreasure()1305 longjmp(Fightenv, 1); in awardtreasure()1313 longjmp(Fightenv, 1); in awardtreasure()[all …]