Searched refs:HasBody (Results 1 – 6 of 6) sorted by relevance
139 bool hasBody() const { return HasBody; } in hasBody()158 HasBody = true; in setCode()200 bool HasBody = false; variable
27 bool HasBody = FuncDecl->hasBody(FuncDecl); in compileFunc() local76 if (!HasBody) in compileFunc()
704 const bool HasBody = Function->isThisDeclarationADefinition() && in AddFunctionDecl() local707 AddBoolean(HasBody); in AddFunctionDecl()708 if (!HasBody) { in AddFunctionDecl()
1083 InterestingDecl(Decl *D, bool HasBody) in InterestingDecl() argument1084 : D(D), DeclHasPendingBody(HasBody) {} in InterestingDecl()
3048 static bool isConsumerInterestedIn(ASTContext &Ctx, Decl *D, bool HasBody) { in isConsumerInterestedIn() argument3072 return Func->doesThisDeclarationHaveABody() || HasBody; in isConsumerInterestedIn()
2460 bool HasBody = FD->hasBody(FDBody); in SetFunctionAttributes() local2461 (void)HasBody; in SetFunctionAttributes()2462 assert(HasBody && "Inline builtin declarations should always have an " in SetFunctionAttributes()