Searched refs:KEY_DOWN (Results 1 – 15 of 15) sorted by relevance
108 case KEY_DOWN: in tui_dispatch_ctrl_char()
75 || (ch == KEY_UP) || (ch == KEY_DOWN) in key_is_command_char()
280 #ifdef KEY_DOWN in process()281 case KEY_DOWN: in process()
123 || ch == KEY_DOWN in wgetnstr_events()
157 if event == curses.KEY_DOWN:335 elif key == curses.KEY_DOWN or key == curses.ascii.SO: # down or CTRL-N
89 if key == curses.KEY_DOWN:
151 if (ch == KEY_DOWN || ch == KEY_ENTER) { in wgetn_wstr()
319 case KEY_DOWN: in getcoord()
531 case KEY_LEFT: case KEY_RIGHT: case KEY_UP: case KEY_DOWN: in initgame()538 case 'j': case '2': case KEY_DOWN: ss->dir = S; break; in initgame()608 case KEY_DOWN: in getcoord()
387 #ifdef KEY_DOWN in mainloop()388 case KEY_DOWN: in mainloop()
1599 case KEY_DOWN: in FieldDelegateHandleChar()2843 case KEY_DOWN: in WindowDelegateHandleChar()3789 case KEY_DOWN: in WindowDelegateHandleChar()4139 case KEY_DOWN: in WindowDelegateHandleChar()4204 case KEY_DOWN: in WindowDelegateHandleChar()4938 case KEY_DOWN: in WindowDelegateHandleChar()5660 case KEY_DOWN: in WindowDelegateHandleChar()5999 case KEY_DOWN: in CursesKeyToCString()6253 case KEY_DOWN: in WindowDelegateHandleChar()6371 {KEY_DOWN, "Select next"}, in WindowDelegateGetKeyHelp()[all …]
1289 case KEY_DOWN: in keyboard()
73 GenMap(VK_DOWN, KEY_DOWN),
1527 #define KEY_DOWN 0402 /* down-arrow key */ macro
392 key_down kcud1 str kd KEY_DOWN 0402 YBCGE down-arrow key