Home
last modified time | relevance | path

Searched refs:Movetype (Results 1 – 4 of 4) sorted by relevance

/openbsd/games/mille/
H A Dmove.c60 switch (Movetype) { in domove()
127 if (Order && Movetype != M_DRAW && goodplay && pp == &Player[PLAYER]) in domove()
357 Movetype = M_DRAW; in getmove()
363 Movetype = (c == 'U' ? M_PLAY : M_DISCARD); in getmove()
376 Movetype = M_ORDER; in getmove()
H A Dcomp.c96 Movetype = M_PLAY; in calcmove()
110 Movetype = M_DRAW; in calcmove()
131 Movetype = M_PLAY; in calcmove()
378 Movetype = M_PLAY; in calcmove()
387 Movetype = M_DISCARD; in calcmove()
H A Dextern.c76 Movetype, /* Current move type */ variable
H A Dmille.h197 extern int Card_no, End, Handstart, Movetype, Numgos,