Searched refs:NBP (Results 1 – 6 of 6) sorted by relevance
157 for (n = 0; n < NBP; n++) { in acceptboard()161 for (n = 0; n < NBP; n++) { in acceptboard()209 for (j = 0; j < NBP && ptr[j].turnsent; j++) in parties()211 if (j < NBP && buf > '0') { in parties()226 for (k=0; k < NBP; k++) in parties()235 for (k=0; k < NBP; k++) in parties()
39 struct BP *q = p + NBP; in meleeing()51 struct BP *q = p + NBP; in boarding()65 for (n = 0; n < NBP; p++, n++) in unboard()
265 for (n = 0; n < NBP && bp[n].turnsent; n++) in sendbp()267 if (n < NBP && sections) { in sendbp()287 for (n = 0; n < NBP; n++, bp++) { in is_toughmelee()
170 #define NBP 3 macro190 struct BP OBP[NBP]; /* 30 */191 struct BP DBP[NBP]; /* 48 */
75 for (n=0; n < NBP; n++, bp++) { in mensent()
125 "Represents an NBP name: