Searched refs:RandomState (Results 1 – 4 of 4) sorted by relevance
462 uint32_t RandomState = getThreadLocals()->RandomState; in getRandomUnsigned32() local463 RandomState ^= RandomState << 13; in getRandomUnsigned32()464 RandomState ^= RandomState >> 17; in getRandomUnsigned32()465 RandomState ^= RandomState << 5; in getRandomUnsigned32()466 getThreadLocals()->RandomState = RandomState; in getRandomUnsigned32()467 return RandomState; in getRandomUnsigned32()
22 : RandomState(0xacd979ce), NextSampleCounter(0), RecursiveGuard(false) {} in ThreadLocalPackedVariables()27 uint32_t RandomState; member
41 getThreadLocals()->RandomState = in initPRNG()
20 _zx_cprng_draw(&getThreadLocals()->RandomState, sizeof(uint32_t)); in initPRNG()