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Searched refs:SC_SAFETY (Results 1 – 2 of 2) sorted by relevance

/openbsd/games/mille/
H A Dmove.c293 pp->total += SC_SAFETY; in playcard()
294 pp->hand_tot += SC_SAFETY; in playcard()
295 if ((pp->safescore += SC_SAFETY) == NUM_SAFE * SC_SAFETY) { in playcard()
H A Dmille.h86 #define SC_SAFETY 100 macro