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Searched refs:conf_maxncshot (Results 1 – 4 of 4) sorted by relevance

/openbsd/games/hunt/huntd/
H A Dexecute.c318 if (--pp->p_ncshot == conf_maxncshot) in move_player()
371 if (pp->p_ncshot > conf_maxncshot) in fire()
375 if (pp->p_ncshot++ == conf_maxncshot) { in fire()
419 if (pp->p_ncshot > conf_maxncshot) in fire_slime()
423 if (pp->p_ncshot++ == conf_maxncshot) { in fire_slime()
H A Dconf.h41 extern int conf_maxncshot;
H A Dconf.c52 int conf_maxncshot = 2; variable
107 { "maxncshot", &conf_maxncshot, Vint },
H A Ddraw.c98 (pp->p_ncshot < conf_maxncshot) ? "ok" : ""); in drawstatus()