/openbsd/regress/sys/netinet/bindconnect/ |
H A D | Makefile | 50 REGRESS_TARGETS += run-${af}-${proto}-connect 51 run-${af}-${proto}-connect: 55 REGRESS_TARGETS += run-${af}-${proto}-bind-connect 56 run-${af}-${proto}-bind-connect: 77 run-${af}-${proto}-localnet-bind-connect \ 78 run-${af}-${proto}-localnet-connect-delete 81 REGRESS_TARGETS += run-${af}-${proto}-localnet-connect 82 run-${af}-${proto}-localnet-connect: 86 REGRESS_TARGETS += run-${af}-${proto}-localnet-bind-connect 87 run-${af}-${proto}-localnet-bind-connect: [all …]
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H A D | README | 1 Stress test bind(2) and connect(2) system calls in OpenBSD regress. 3 bindconnect [-r] [-b bind] [-c connect] [-d delroute] [-f family] [-N addr/net] 6 -c connect threads connecting sockets, default 1 9 -N addr/net connect to any address within network 18 and connect(2) system calls concurrently. The number of sockets 25 address to bind and connect is 127.0.0.1 or ::1. LOCAL_NET or 27 and connect to all directly attached hosts. This triggers creation
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/openbsd/lib/libc/sys/ |
H A D | w_connect.c | 22 connect(int s, const struct sockaddr *name, socklen_t namelen) in connect() function 27 ret = HIDDEN(connect)(s, name, namelen); in connect() 31 DEF_CANCEL(connect);
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/openbsd/gnu/usr.bin/perl/t/lib/warnings/ |
H A D | pp_sys | 305 # connect not present 319 connect STDIN, "fred" ; 341 connect FOO, "fred" ; 352 connect FOO, "fred" ; 385 connect FOO, "fred" ; 396 connect FOO, "fred" ; 445 # connect not present 481 connect FOO, "fred" ; 492 connect FOO, "fred" ; 525 connect FOO, "fred" ; [all …]
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/openbsd/gnu/usr.bin/perl/cpan/libnet/lib/Net/ |
H A D | NNTP.pm | 76 my %connect = ( Proto => 'tcp'); 82 $connect{$_} = $arg{$_} for(grep { m{^SSL_} } keys %arg); 86 $connect{$o} = $arg{$o} if exists $arg{$o}; 88 $connect{$family_key} = $arg{Domain} || $arg{Family}; 89 $connect{Timeout} = 120 unless defined $connect{Timeout}; 90 $connect{PeerPort} = $arg{Port} || 'nntp(119)'; 92 $connect{PeerAddr} = $h; 93 $obj = $type->SUPER::new(%connect) or next;
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/openbsd/regress/sys/kern/unixsockets/ |
H A D | undgram_selfconn.c | 73 if (connect(s, (struct sockaddr *)&sun, sizeof(sun)) < 0) in main() 76 if (connect(s, (struct sockaddr *)&sun, sizeof(sun)) < 0) in main()
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/openbsd/gnu/llvm/lldb/docs/man/ |
H A D | lldb-server.rst | 37 connect to the server using *gdb-remote* command. 41 Runs the platform server. LLDB can afterwards connect to the server using 42 *platform select*, followed by *platform connect*. 71 .. option:: --reverse-connect 74 case, [host]:port denotes the remote address to connect to. 176 for the client to connect. 192 Use *gdb-remote* command to connect to the server:
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/openbsd/usr.bin/ssh/ |
H A D | PROTOCOL.mux | 58 to connect to a master that speaks an unsupported protocol version. 127 string connect host 128 string connect port 169 string connect host 170 uint32 connect port 177 If connect port is (unsigned int) -2, then the connect host is treated 198 string connect host 199 uint32 connect port
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/openbsd/regress/lib/libpthread/socket/2a/ |
H A D | socket2a.c | 76 CHECKe(connect(fd, (struct sockaddr *) &a_sout, sizeof(a_sout))); in sock_connect() 83 CHECKe(connect(fd, (struct sockaddr *) &a_sout, sizeof(a_sout))); in sock_connect()
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/openbsd/regress/lib/libpthread/restart/connect/ |
H A D | connect.c | 39 ASSERT(connect(s, (struct sockaddr *)&sa, sizeof(sa)) == -1); in thr_connect() 41 ASSERT(connect(s, (struct sockaddr *)&sa, sizeof(sa)) == -1); in thr_connect()
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H A D | Makefile | 3 PROG = connect
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/openbsd/regress/usr.sbin/syslogd/ |
H A D | funcs.pl | 218 if (my $connect = $redo->{connect}) { 220 $self->{connectdomain} = $connect->{domain}; 221 $self->{connectaddr} = $connect->{addr}; 222 $self->{connectproto} = $connect->{proto}; 223 $self->{connectport} = $connect->{port};
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/openbsd/gnu/usr.bin/perl/dist/IO/t/ |
H A D | io_multihomed.t | 52 sub connect subroutine 68 $self->SUPER::connect(@_);
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/openbsd/gnu/llvm/lldb/docs/ |
H A D | conf.py | 330 app.connect('source-read', preprocess_source) 331 app.connect('build-finished', cleanup_source)
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/openbsd/regress/lib/libc/sys/ |
H A D | t_connect.c | 82 if (connect(sd, (struct sockaddr *)&sin, sizeof(sin)) == -1) { in ATF_TC_BODY() 122 ATF_REQUIRE(-1 == connect(sock, (struct sockaddr *)&addr, sizeof(addr))); in ATF_TC_BODY()
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H A D | t_listen.c | 86 ATF_REQUIRE(connect(fdb, (struct sockaddr *)&sinb, siz) == 0); in ATF_TC_BODY() 92 ATF_REQUIRE_ERRNO(EBADF, connect(fdb, in ATF_TC_BODY()
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/openbsd/gnu/usr.bin/perl/cpan/Socket/t/ |
H A D | Socket.t | 41 unless($has_echo && defined $localhost && connect(T,pack_sockaddr_in(7,$localhost))) { 81 unless($has_echo && connect(S,pack_sockaddr_in(7,INADDR_LOOPBACK))) {
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/openbsd/regress/usr.bin/ssh/ |
H A D | Makefile | 18 LTESTS= connect \ 19 proxy-connect \ 20 sshfp-connect \ 21 connect-privsep \ 22 connect-uri \
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/openbsd/regress/sys/kern/unveil/ |
H A D | socket.c | 89 (connect(c_fd1, (struct sockaddr *)&sun1, sizeof(sun1)) == -1), in test_bind_unix_socket() 95 (connect(c_fd2, (struct sockaddr *)&sun2, sizeof(sun2)) == -1), in test_bind_unix_socket()
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/openbsd/regress/sys/kern/signal/sigio/ |
H A D | sigio_socket.c | 113 assert(connect(cli, (struct sockaddr *)&inaddr, sizeof(inaddr)) in test_socket_inherit() 121 assert(connect(cli, (struct sockaddr *)&inaddr, sizeof(inaddr)) in test_socket_inherit()
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/openbsd/regress/usr.sbin/ldapd/ |
H A D | Makefile | 30 REGRESS_TARGETS = connect import perl purge 51 connect: target
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/openbsd/regress/lib/libpthread/socket/1/ |
H A D | socket1.c | 78 CHECKe(connect(fd, (struct sockaddr *) &a_sout, sizeof(a_sout))); in sock_connect() 85 CHECKe(connect(fd, (struct sockaddr *) &a_sout, sizeof(a_sout))); in sock_connect()
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/openbsd/regress/lib/libpthread/restart/ |
H A D | Makefile | 3 SUBDIR = accept connect kevent read readv recvfrom recvmsg
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/openbsd/gnu/usr.bin/perl/dist/Net-Ping/t/ |
H A D | 300_ping_stream.t | 19 unless (connect(*ECHO, 59 is($p->ping("localhost"), 1, 'Attempt to connect to the echo port');
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/openbsd/games/hunt/ |
H A D | README.protocol | 78 players, but doesn't want to connect if the game is over. eg: 99 C: <connect> 121 C: <connect> 128 C: {uint32: 'connect mode'} 131 If the 'connect mode' is C_MESSAGE (2) then the server will wait 139 The only other valid 'connect mode's are C_MONITOR and C_PLAYER.
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