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Searched refs:hand_tot (Results 1 – 5 of 5) sorted by relevance

/openbsd/games/mille/
H A Dend.c76 pp->hand_tot += tot; in finalscore()
127 pp->hand_tot += tot; in extrapolate()
140 pp->hand_tot -= Last_tot[i++]; in undoex()
H A Dmove.c222 pp->hand_tot += v; in playcard()
284 pp->hand_tot += SC_COUP; in playcard()
294 pp->hand_tot += SC_SAFETY; in playcard()
297 pp->hand_tot += SC_ALL_SAFE; in playcard()
H A Dprint.c137 show_score(11, x, pp->hand_tot, &pp->sh_hand_tot); in prscore()
142 show_score(6, x, pp->hand_tot, &pp->sh_hand_tot); in prscore()
H A Dmille.h164 int hand_tot; member
H A Dinit.c68 pp->hand_tot = 0; in init()