Searched refs:isUniformDecision (Results 1 – 1 of 1) sorted by relevance
4679 auto isUniformDecision = [&](Instruction *I, ElementCount VF) { in collectLoopUniforms() local4696 return getLoadStorePointerOperand(I) == Ptr && isUniformDecision(I, VF); in collectLoopUniforms()4742 if (isUniformDecision(&I, VF)) { in collectLoopUniforms()