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Searched refs:mmo (Results 1 – 25 of 98) sorted by relevance

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/openbsd/sys/dev/pci/drm/i915/gem/
H A Di915_gem_mman.c499 vma->mmo = mmo; in vm_fault_gtt()
872 vma->mmo = mmo; in vm_fault_gtt()
922 if (!mmo) { in i915_gem_fault()
1094 rb_insert_color(&mmo->offset, &obj->mmo.offsets); in insert_mmo()
1097 return mmo; in insert_mmo()
1112 if (mmo) in mmap_offset_attach()
1115 mmo = kmalloc(sizeof(*mmo), GFP_KERNEL); in mmap_offset_attach()
1116 if (!mmo) in mmap_offset_attach()
1141 mmo = insert_mmo(obj, mmo); in mmap_offset_attach()
1146 return mmo; in mmap_offset_attach()
[all …]
H A Di915_gem_object.c119 mtx_init(&obj->mmo.lock, IPL_NONE); in i915_gem_object_init()
120 obj->mmo.offsets = RB_ROOT; in i915_gem_object_init()
245 struct i915_mmap_offset *mmo, *mn; in i915_gem_close_object() local
268 spin_lock(&obj->mmo.lock); in i915_gem_close_object()
269 rbtree_postorder_for_each_entry_safe(mmo, mn, &obj->mmo.offsets, offset) in i915_gem_close_object()
271 spin_unlock(&obj->mmo.lock); in i915_gem_close_object()
322 struct i915_mmap_offset *mmo, *mn; in __i915_gem_object_free_mmaps() local
327 &obj->mmo.offsets, in __i915_gem_object_free_mmaps()
330 &mmo->vma_node); in __i915_gem_object_free_mmaps()
331 kfree(mmo); in __i915_gem_object_free_mmaps()
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/openbsd/gnu/usr.bin/binutils/ld/emulparams/
H A Dmmo.sh1 SCRIPT_NAME=mmo
7 OUTPUT_FORMAT=mmo
10 EXTRA_EM_FILE=mmo
/openbsd/gnu/usr.bin/binutils-2.17/ld/emulparams/
H A Dmmo.sh1 SCRIPT_NAME=mmo
7 OUTPUT_FORMAT=mmo
10 EXTRA_EM_FILE=mmo
/openbsd/gnu/usr.bin/binutils-2.17/bfd/doc/
H A Dmmo.texi1 @section mmo backend
2 The mmo object format is used exclusively together with Professor
7 assembler and linker called @command{mmixal}. The mmo format has
22 * mmo section mapping::
25 @node File layout, Symbol-table, mmo, mmo
33 writable data. @xref{mmo section mapping}.
101 @xref{mmo section mapping}.
146 can be represented this way in mmo:
171 @node Symbol-table, mmo section mapping, File layout, mmo
272 @node mmo section mapping, , Symbol-table, mmo
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H A DMakefile.am11 mmo.texi
35 $(srcdir)/../mmo.c
128 mmo.texi: chew.c $(srcdir)/../mmo.c $(srcdir)/doc.str
130 ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../mmo.c >mmo.tmp
131 $(SHELL) $(srcdir)/../../move-if-change mmo.tmp mmo.texi
H A DMakefile.in224 mmo.texi
248 $(srcdir)/../mmo.c
644 mmo.texi: chew.c $(srcdir)/../mmo.c $(srcdir)/doc.str
646 ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../mmo.c >mmo.tmp
647 $(SHELL) $(srcdir)/../../move-if-change mmo.tmp mmo.texi
/openbsd/gnu/usr.bin/binutils/bfd/doc/
H A Dmmo.texi1 @section mmo backend
2 The mmo object format is used exclusively together with Professor
7 assembler and linker called @command{mmixal}. The mmo format has
22 * mmo section mapping::
25 @node File layout, Symbol-table, mmo, mmo
33 writable data. @xref{mmo section mapping}.
101 @xref{mmo section mapping}.
146 can be represented this way in mmo:
171 @node Symbol-table, mmo section mapping, File layout, mmo
272 @node mmo section mapping, , Symbol-table, mmo
[all …]
H A DMakefile.am11 mmo.texi
35 $(srcdir)/../mmo.c
133 s-mmo: $(MKDOC) $(srcdir)/../mmo.c $(srcdir)/doc.str
134 ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../mmo.c >mmo.tmp
135 $(SHELL) $(srcdir)/../../move-if-change mmo.tmp mmo.texi
136 touch s-mmo
137 mmo.texi: s-mmo
H A DMakefile.in140 mmo.texi
166 $(srcdir)/../mmo.c
550 s-mmo: $(MKDOC) $(srcdir)/../mmo.c $(srcdir)/doc.str
551 ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../mmo.c >mmo.tmp
552 $(SHELL) $(srcdir)/../../move-if-change mmo.tmp mmo.texi
553 touch s-mmo
554 mmo.texi: s-mmo
/openbsd/gnu/usr.bin/binutils/bfd/po/
H A Dbfd.pot2121 #: mmo.c:503
2126 #: mmo.c:579
2131 #: mmo.c:1287
2136 #: mmo.c:1433
2143 #: mmo.c:1674
2148 #: mmo.c:1684
2153 #: mmo.c:1720
2158 #: mmo.c:1766
2164 #: mmo.c:1805
2169 #: mmo.c:1814
[all …]
H A Dja.po1777 #: mmo.c:460
1782 #: mmo.c:537
1787 #: mmo.c:1190
1792 #: mmo.c:1336
1799 #: mmo.c:1571
1804 #: mmo.c:1581
1809 #: mmo.c:1617
1814 #: mmo.c:1663
1820 #: mmo.c:1702
1825 #: mmo.c:1711
[all …]
H A Dzh_CN.po1841 #: mmo.c:460
1846 #: mmo.c:536
1851 #: mmo.c:1245
1856 #: mmo.c:1391
1861 #: mmo.c:1633
1866 #: mmo.c:1643
1871 #: mmo.c:1679
1876 #: mmo.c:1725
1881 #: mmo.c:1764
1886 #: mmo.c:1773
[all …]
H A Dda.po1847 #: mmo.c:460
1852 #: mmo.c:536
1857 #: mmo.c:1245
1862 #: mmo.c:1391
1867 #: mmo.c:1633
1872 #: mmo.c:1643
1877 #: mmo.c:1679
1882 #: mmo.c:1725
1887 #: mmo.c:1764
1892 #: mmo.c:1773
[all …]
H A Dsv.po2085 #: mmo.c:503
2090 #: mmo.c:579
2095 #: mmo.c:1287
2100 #: mmo.c:1433
2105 #: mmo.c:1674
2110 #: mmo.c:1684
2115 #: mmo.c:1720
2120 #: mmo.c:1766
2125 #: mmo.c:1805
2130 #: mmo.c:1814
[all …]
H A Dtr.po2109 #: mmo.c:503
2114 #: mmo.c:579
2119 #: mmo.c:1287
2124 #: mmo.c:1433
2131 #: mmo.c:1674
2136 #: mmo.c:1684
2141 #: mmo.c:1720
2148 #: mmo.c:1766
2153 #: mmo.c:1805
2158 #: mmo.c:1814
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/openbsd/gnu/usr.bin/binutils-2.17/bfd/po/
H A Dzh_CN.po1841 #: mmo.c:460
1846 #: mmo.c:536
1851 #: mmo.c:1245
1856 #: mmo.c:1391
1861 #: mmo.c:1633
1866 #: mmo.c:1643
1871 #: mmo.c:1679
1876 #: mmo.c:1725
1881 #: mmo.c:1764
1886 #: mmo.c:1773
[all …]
H A Dja.po1777 #: mmo.c:460
1782 #: mmo.c:537
1787 #: mmo.c:1190
1792 #: mmo.c:1336
1799 #: mmo.c:1571
1804 #: mmo.c:1581
1809 #: mmo.c:1617
1814 #: mmo.c:1663
1820 #: mmo.c:1702
1825 #: mmo.c:1711
[all …]
H A Dda.po1847 #: mmo.c:460
1852 #: mmo.c:536
1857 #: mmo.c:1245
1862 #: mmo.c:1391
1867 #: mmo.c:1633
1872 #: mmo.c:1643
1877 #: mmo.c:1679
1882 #: mmo.c:1725
1887 #: mmo.c:1764
1892 #: mmo.c:1773
[all …]
H A Dbfd.pot2547 #: mmo.c:456
2552 #: mmo.c:531
2557 #: mmo.c:1187
2562 #: mmo.c:1332
2569 #: mmo.c:1566
2574 #: mmo.c:1576
2579 #: mmo.c:1612
2584 #: mmo.c:1658
2590 #: mmo.c:1697
2595 #: mmo.c:1706
[all …]
H A Dsv.po2085 #: mmo.c:503
2090 #: mmo.c:579
2095 #: mmo.c:1287
2100 #: mmo.c:1433
2105 #: mmo.c:1674
2110 #: mmo.c:1684
2115 #: mmo.c:1720
2120 #: mmo.c:1766
2125 #: mmo.c:1805
2130 #: mmo.c:1814
[all …]
/openbsd/gnu/usr.bin/binutils/ld/emultempl/
H A Dmmixelf.em22 # specific things. First include what we have in common with mmo.
36 difference to mmo, but the sections in elf64mmix will be aligned to a
/openbsd/gnu/usr.bin/binutils-2.17/ld/emultempl/
H A Dmmixelf.em22 # specific things. First include what we have in common with mmo.
36 difference to mmo, but the sections in elf64mmix will be aligned to a
H A Dmmo.em21 # This file is sourced from elf32.em and mmo.em, used to define
121 ELF, it's done when reading symbols. When linking to mmo, we do it
128 (using weird combinations like "-m mmo --oformat elf64-mmix" for
/openbsd/sys/dev/sbus/
H A Dcgsix.c493 struct mmo { struct
503 struct mmo *mo; in cgsix_mmap() argument
507 static struct mmo mmo[] = { in cgsix_mmap() local
519 #define NMMO (sizeof mmo / sizeof *mmo) in cgsix_mmap()
526 for (mo = mmo; mo < &mmo[NMMO]; mo++) { in cgsix_mmap()

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