Searched refs:numInputs_floatx80 (Results 1 – 1 of 1) sorted by relevance
1010 numInputs_floatx80 = 32 enumerator1016 } inputs_floatx80[ numInputs_floatx80 ] = {1076 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_int32()1108 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_int64()1140 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_float32()1172 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_float64()1206 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_float128()1240 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_az_floatx80()1280 inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 ); in time_ab_floatx80_z_flag()1334 } inputs_floatx80_pos[ numInputs_floatx80 ] = {[all …]