Searched refs:p_quickness (Results 1 – 6 of 6) sorted by relevance
21 double p_quickness; /* quickness */ member
504 Player.p_speed, Player.p_quickness + Player.p_quksilver, Player.p_might, in displaystats()1194 Player.p_speed = Player.p_quickness + Player.p_quksilver - dtemp; in adjuststats()1253 if (Player.p_quickness > 23.0) in adjuststats()1254 Player.p_quickness *= 0.99; in adjuststats()1300 playerp->p_quickness = in initplayer()
368 Player.p_quickness /= 2.0; in playerhits()645 Player.p_quickness -= 1.0; in monsthits()942 (1.2 * (Player.p_quickness + Player.p_quksilver) in throwspell()1458 Player.p_quickness += 2.0; in awardtreasure()
143 printw("J:Quickness %.0f\n", playerp->p_quickness); in changestats()305 dptr = &playerp->p_quickness; in changestats()
420 Player.p_strength, Player.p_quickness, Player.p_mana); in rollnewplayer()1098 Player.p_quickness = in genchar()
644 Player.p_quickness = 1.0; in tampered()