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Searched refs:p_specialtype (Results 1 – 6 of 6) sorted by relevance

/openbsd/games/phantasia/
H A Dinterplayer.c69 && Other.p_specialtype != SC_VALAR in checkbattle()
70 && Player.p_specialtype != SC_VALAR) in checkbattle()
614 Player.p_specialtype = SC_COUNCIL; in tampered()
619 if (Player.p_specialtype < SC_COUNCIL) in tampered()
626 if (Player.p_specialtype == SC_VALAR in tampered()
650 Player.p_specialtype = SC_VALAR; in tampered()
738 (Player.p_specialtype >= SC_KING in userlist()
740 || Other.p_specialtype >= SC_KING in userlist()
807 if (Player.p_specialtype < SC_KING) in throneroom()
826 Other.p_specialtype = SC_NONE; in throneroom()
[all …]
H A Dmain.c214 if (Throne && Player.p_crowns == 0 && Player.p_specialtype != SC_KING) in main()
281 if (Player.p_specialtype >= SC_COUNCIL || Wizard) in main()
528 if (Player.p_specialtype == SC_VALAR && (ch == '1' || ch == '7')) in procmain()
656 && Player.p_specialtype <= SC_COUNCIL in procmain()
685 if (Player.p_specialtype != SC_VALAR) in procmain()
694 if (Wizard || (Player.p_specialtype == SC_KING && Throne)) in procmain()
702 if (Wizard || Player.p_specialtype >= SC_COUNCIL) in procmain()
769 if (Other.p_specialtype == SC_KING && in titlelist()
786 if (Other.p_specialtype == SC_VALAR && Other.p_status != S_NOTUSED) in titlelist()
799 if (Other.p_specialtype == SC_COUNCIL && Other.p_status != S_NOTUSED) in titlelist()
[all …]
H A Dmisc.c84 if (Player.p_level >= 3000.0 && Player.p_specialtype < SC_COUNCIL) in movelevel()
90 Player.p_specialtype = SC_COUNCIL; in movelevel()
98 if (Player.p_level > 9999.0 && Player.p_specialtype != SC_VALAR) in movelevel()
142 if (playerp->p_specialtype == SC_VALAR) in descrlocation()
615 switch (playerp->p_specialtype) { in descrtype()
877 } else if (Player.p_specialtype == SC_VALAR) { in death()
884 Player.p_specialtype = SC_COUNCIL; in death()
1186 if (Player.p_specialtype == SC_VALAR) in adjuststats()
1327 playerp->p_specialtype = SC_NONE; in initplayer()
H A Dfight.c219 if (Player.p_specialtype == SC_VALAR) in pickmonster()
829 if (Player.p_specialtype >= SC_COUNCIL) in throwspell()
989 if (Player.p_specialtype < SC_COUNCIL) in throwspell()
1045 if (Player.p_specialtype < SC_COUNCIL) in callmonster()
1066 + ((Player.p_specialtype == SC_EXVALAR) ? Player.p_speed : 0.0); in callmonster()
1469 && Player.p_specialtype < SC_COUNCIL in awardtreasure()
H A Dgamesupport.c150 if (Wizard || playerp->p_specialtype != SC_VALAR) in changestats()
170 mvprintw(10, 40, "X:Special Type %d\n", playerp->p_specialtype); in changestats()
379 sptr = &playerp->p_specialtype; in changestats()
H A Dphantstruct.h48 short p_specialtype; /* special character type */ member