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Searched refs:replay_scenario (Results 1 – 5 of 5) sorted by relevance

/openbsd/usr.sbin/unbound/testcode/
H A Dreplay.h158 struct replay_scenario { struct
277 struct replay_scenario* scenario;
422 struct replay_scenario* replay_scenario_read(FILE* in, const char* name,
429 void replay_scenario_delete(struct replay_scenario* scen);
H A Dfake_event.h49 struct replay_scenario;
59 void fake_event_init(struct replay_scenario* scen);
H A Dreplay.c413 static struct replay_scenario*
416 struct replay_scenario* scen; in make_scenario()
423 scen = (struct replay_scenario*)malloc(sizeof(struct replay_scenario)); in make_scenario()
435 struct replay_scenario*
440 struct replay_scenario* scen = NULL; in replay_scenario_read()
505 replay_scenario_delete(struct replay_scenario* scen) in replay_scenario_delete()
H A Dtestbound.c303 static struct replay_scenario*
306 struct replay_scenario* scen = NULL; in setup_playback()
351 struct replay_scenario* scen = NULL; in main()
H A Dfake_event.c99 static struct replay_scenario* saved_scenario = NULL;
114 fake_event_init(struct replay_scenario* scen) in fake_event_init()