Searched refs:xupstair (Results 1 – 10 of 10) sorted by relevance
/openbsd/games/hack/ |
H A D | hack.lev.c | 99 bwrite(fd, &xupstair,sizeof(xupstair)); in savelev() 231 mread(fd, (char *)&xupstair, sizeof(xupstair)); in getlev()
|
H A D | hack.mkmaze.c | 147 levl[(int)(xupstair = mm.x)][(int)(yupstair = mm.y)].scrsym = '<'; in makemaz() 148 levl[(int)xupstair][(int)yupstair].typ = STAIRS; in makemaz()
|
H A D | hack.Decl.c | 88 xchar xupstair, yupstair, xdnstair, ydnstair; variable
|
H A D | hack.do.c | 169 if(u.ux != xupstair || u.uy != yupstair) { in doup() 249 u.ux = xupstair; /* this will confuse the player! */ in goto_level() 257 u.ux = xupstair; in goto_level()
|
H A D | hack.mkshop.c | 327 return(sroom->lx <= xupstair && xupstair <= sroom->hx && in has_upstairs()
|
H A D | hack.mklev.c | 141 xupstair = somex(); /* %% < and > might be in the same place */ in makelevel() 143 levl[(int)xupstair][(int)yupstair].scrsym ='<'; in makelevel() 144 levl[(int)xupstair][(int)yupstair].typ = STAIRS; in makelevel()
|
H A D | hack.main.c | 311 u.ux = xupstair; in main()
|
H A D | hack.h | 94 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
|
H A D | hack.pri.c | 428 else if(x == xupstair && y == yupstair) tmp = '<'; in news0()
|
H A D | hack.c | 325 (xupstair == u.ux && yupstair == u.uy) || in domove()
|