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Searched refs:ydnstair (Results 1 – 9 of 9) sorted by relevance

/openbsd/games/hack/
H A Dhack.lev.c102 bwrite(fd, &ydnstair,sizeof(ydnstair)); in savelev()
234 mread(fd, (char *)&ydnstair, sizeof(ydnstair)); in getlev()
H A Dhack.Decl.c88 xchar xupstair, yupstair, xdnstair, ydnstair; variable
H A Dhack.mkshop.c321 sroom->ly <= ydnstair && ydnstair <= sroom->hy); in has_dnstairs()
H A Dhack.do.c149 if(u.ux != xdnstair || u.uy != ydnstair) { in dodown()
247 u.uy = ydnstair; in goto_level()
H A Dhack.mkmaze.c149 xdnstair = ydnstair = 0; in makemaz()
H A Dhack.mklev.c133 ydnstair = somey(); in makelevel()
134 levl[(int)xdnstair][(int)ydnstair].scrsym ='>'; in makelevel()
135 levl[(int)xdnstair][(int)ydnstair].typ = STAIRS; in makelevel()
H A Dhack.h94 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
H A Dhack.pri.c429 else if(x == xdnstair && y == ydnstair) tmp = '>'; in news0()
H A Dhack.c326 (xdnstair == u.ux && ydnstair == u.uy)) in domove()