Searched refs:BOW (Results 1 – 8 of 8) sorted by relevance
77 #define BOW (BOL+4) macro723 flagch = BOW;729 if (flagch == BOW || flagch == EOW) {812 flagch = BOW;818 if (flagch == BOW || flagch == EOW) {894 if (ch == BOW)
87 #define BOW 86 macro
42 { BOW, 1, WEAPON_SYM, 1, 1 },
336 uwep->otyp != obj->otyp+(BOW-ARROW)) in dothrow()
130 obj->which_kind = BOW; in player_init()
58 #define BOW 0 macro
105 (rogue.weapon && (rogue.weapon->which_kind == BOW))) {
498 case BOW: