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Searched refs:CLOSE (Results 1 – 8 of 8) sorted by relevance

/original-bsd/lib/libcompat/regexp/
H A Dregexp.c990 case CLOSE+1:
991 case CLOSE+2:
1256 case CLOSE+1:
1257 case CLOSE+2:
1258 case CLOSE+3:
1259 case CLOSE+4:
1260 case CLOSE+5:
1261 case CLOSE+6:
1262 case CLOSE+7:
1263 case CLOSE+8:
[all …]
/original-bsd/usr.bin/uucp/uucico/
H A Dpk.h101 #define CLOSE 1 macro
H A Dpk0.c111 case CLOSE:
415 case CLOSE:
/original-bsd/old/games.vax/compat/
H A Dunix7sys.h17 #define CLOSE 6 macro
H A Dunixtraps.c623 case CLOSE:
/original-bsd/contrib/awk.research/
H A Dawk.lx.l168 <A>close { RET(CLOSE); }
/original-bsd/usr.bin/f77/libI77/
H A DNEWS62 unit is not open. REWIND and other I/O already did this. CLOSE and
/original-bsd/contrib/dungeon/
H A Ddungeon.doc594 > The game uses the extended I/O commands OPEN and CLOSE.