Searched refs:MM_PARALYZE (Results 1 – 2 of 2) sorted by relevance
108 #define MM_PARALYZE 150.0 /* mana used for 'paralyze' */ macro
991 else if (Player.p_mana < MM_PARALYZE) in throwspell()995 Player.p_mana -= MM_PARALYZE; in throwspell()