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Searched refs:MM_PARALYZE (Results 1 – 2 of 2) sorted by relevance

/original-bsd/games/phantasia/
H A Dphantdefs.h108 #define MM_PARALYZE 150.0 /* mana used for 'paralyze' */ macro
H A Dfight.c991 else if (Player.p_mana < MM_PARALYZE) in throwspell()
995 Player.p_mana -= MM_PARALYZE; in throwspell()