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/original-bsd/games/chess/
H A Dgnuchess.c139 short ChkFlag[maxdepth],CptrFlag[maxdepth],PawnThreat[maxdepth]; variable
418 PawnThreat[0] = CptrFlag[0] = Threat[0] = false; in NewGame()
699 if (InChk || PawnThreat[ply-1] || ReCapture) ++depth;
704 (InChk || PawnThreat[ply-1] || Threat[ply-1])) ++depth;
747 PawnThreat[ply] = (node->flags & pwnthrt);