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Searched refs:Playersfp (Results 1 – 6 of 6) sorted by relevance

/original-bsd/games/phantasia/
H A Dmain.c354 if ((Playersfp = fopen(_PATH_PEOPLE, "r+")) == NULL) in initialstate()
770 fseek(Playersfp, 0L, 0); in titlelist()
771 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) in titlelist()
786 fseek(Playersfp, 0L, 0); in titlelist()
787 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) in titlelist()
797 fseek(Playersfp, 0L, 0); in titlelist()
799 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) in titlelist()
819 fseek(Playersfp, 0L, 0); in titlelist()
820 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) in titlelist()
1280 fclose(Playersfp);
H A Dinterplayer.c37 fseek(Playersfp, 0L, 0); in checkbattle()
39 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) in checkbattle()
670 fseek(Playersfp, 0L, 0);
672 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
741 fseek(Playersfp, 0L, 0);
745 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
833 fseek(Playersfp, 0L, 0); in throneroom()
834 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) in throneroom()
H A Dmisc.c697 fseek(Playersfp, 0L, 0);
698 while (fread((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
741 fseek(Playersfp, 0L, 0); in allocrecord()
742 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) in allocrecord()
998 fseek(Playersfp, place, 0);
999 fwrite((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp);
1000 fflush(Playersfp);
1179 fseek(Playersfp, loc, 0);
1180 fread((char *) playerp, SZ_PLAYERSTRUCT, 1, Playersfp);
H A Dphantglobs.c100 FILE *Playersfp; /* pointer to open player file */ variable
H A Dgamesupport.c588 fseek(Playersfp, 0L, 0); in activelist()
591 while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) in activelist()
635 fseek(Playersfp, loc, 0); in purgeoldplayers()
636 if (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) != 1) in purgeoldplayers()
H A Dphantglobs.h44 extern FILE *Playersfp; /* pointer to open player file */