Searched refs:RIGGING (Results 1 – 4 of 4) sorted by relevance
73 shootat = RIGGING; in acceptcombat()89 shootat = RIGGING; in acceptcombat()149 t = &(shootat == RIGGING ? RigTable : HullTable) in acceptcombat()
79 #define RIGGING 1 macro
69 table(RIGGING, L_EXPLODE, sp->specs->guns/13, sq, sp, 6); in checkup()
300 shootat = RIGGING; in compcombat()