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Searched refs:RING (Results 1 – 22 of 22) sorted by relevance

/original-bsd/games/hack/
H A Ddef.objects.h238 RING("adornment", "engagement", 0),
239 RING("teleportation", "wooden", 0),
241 RING("searching", "topaz", 0),
242 RING("see invisible", "pearl", 0),
243 RING("stealth", "sapphire", 0),
244 RING("levitation", "moonstone", 0),
247 RING("hunger", "shining", 0),
251 RING("conflict", "jade", 0),
255 RING("warning", "wire", 0),
257 RING(NULL, "ivory", 0),
[all …]
/original-bsd/sys/tahoe/if/
H A Dif_enp.c183 while ((bcbp = (BCB *)ringget((RING *)&addr->enp_tohost )) != 0) {
185 (void) ringput((RING *)&addr->enp_enpfree, bcbp);
265 if (ringempty((RING *)&addr->enp_hostfree)) {
274 bcbp = (BCB *)ringget((RING *)&addr->enp_hostfree);
287 if (ringput((RING *)&addr->enp_toenp, bcbp) == 1)
488 register RING *rp; in ringinit()
497 register RING *rp; in ringfull()
507 register RING *rp; in fir()
516 register RING *rp; in ringempty()
524 register RING *rp; in ringput()
[all …]
H A Dif_enpreg.h65 typedef struct RING { struct
71 } RING; argument
/original-bsd/games/rogue/
H A Dring.c56 if ((ch = pack_letter("put on what?", RING)) == CANCEL) { in put_on_ring()
63 if (!(ring->what_is & RING)) { in put_on_ring()
185 ring->what_is = RING;
H A Dinventory.c462 if (obj->what_is & (WEAPON | ARMOR | WAND | RING)) {
480 case RING:
510 case RING:
524 case RING:
643 case RING:
H A Dobject.c302 case RING:
347 case RING: in gr_object()
375 what_is = RING; in gr_what_is()
733 obj->what_is = RING; in c_object_for_wizard()
742 if (obj->what_is == RING) { in c_object_for_wizard()
H A Dpack.c372 if (obj->what_is & (ARMOR | RING)) { in wield()
413 ch = pack_letter("call what?", (SCROL | POTION | WAND | RING)); in call_it()
422 if (!(obj->what_is & (SCROL | POTION | WAND | RING))) { in call_it()
501 *mask = RING;
H A Drogue.h45 #define RING ((unsigned short) 0200) macro
H A Dscore.c436 case RING:
H A Duse.c360 if (obj->what_is & (SCROL | POTION | WEAPON | ARMOR | WAND | RING)) { in idntfy()
H A Droom.c210 case RING:
/original-bsd/sys/vax/if/
H A Dif_ddnvar.h100 #define RING 0x01 /* incoming call */ macro
H A Dif_ddn.c1408 case RING: /* incoming call */
/original-bsd/games/battlestar/
H A Ddayobjs.c107 { 218, RING },
H A Dcom5.c226 if (person == NORMGOD && godready < 2 && !(obj == RING || obj == BRACELET)) in give()
244 if (obj == RING || obj == BRACELET){ in give()
H A Dextern.h82 #define RING 44 macro
H A Dwords.c66 { "ring", RING, OBJECT },
H A Dcom2.c49 case RING: in wearit()
/original-bsd/local/ditroff/ditroff.okeeffe/chem/
H A Dchem.awk.src20 RING = "R"; MOL = "M"; BOND = "B"; OTHER = "O" # manifests
192 if (substr(labtype[$2], 1, 1) != RING)
234 typeint = RING verts pt # RING | verts | dir
340 if (substr(last, 1, 1) == RING) { # ring to ring
353 if (substr(last, 1, 1) == RING)
/original-bsd/sys/vax/if/ACC/driver/
H A Dif_dda.c2678 case RING: /* incoming call */
3927 if (p[0] != RING) { /* let standard dda handle it */
H A Dif_x29.c954 case RING: /* incoming call */
/original-bsd/games/fortune/datfiles/
H A Dfortunes231740 MOUNT TAPE U1439 ON B3, NO RING