Searched refs:R_LOADED (Results 1 – 6 of 6) sorted by relevance
47 sp->file->readyR = R_LOADED|R_INITIAL; in dr_main()48 sp->file->readyL = R_LOADED|R_INITIAL; in dr_main()
206 mf->readyR = R_LOADED|R_INITIAL; in initialize()209 mf->readyL = R_LOADED|R_INITIAL; in initialize()
64 mf->readyL = R_LOADED; in newturn()69 mf->readyR = R_LOADED; in newturn()
75 #define R_LOADED 4 /* loaded */ macro
55 if (!guns && !car || load == L_EMPTY || (ready & R_LOADED) == 0) in acceptcombat()
276 if ((ready & R_LOADED) == 0) in compcombat()