Searched refs:S_INBATTLE (Results 1 – 4 of 4) sorted by relevance
17 #define S_INBATTLE 4 /* playing - in battle */ macro
55 && (Other.p_status == S_PLAYING || Other.p_status == S_INBATTLE) in checkbattle()128 Player.p_status = S_INBATTLE;156 for (loop = 0; Other.p_status != S_INBATTLE && loop < 30; ++loop)163 if (Other.p_status != S_INBATTLE)
257 if (Player.p_status == S_INBATTLE || Player.p_status == S_MONSTER) in interrupt()
1572 case S_INBATTLE: