Home
last modified time | relevance | path

Searched refs:SinPiPer8 (Results 1 – 1 of 1) sorted by relevance

/original-bsd/games/xneko/
H A Dxneko.c342 double SinPiPer8; /* sin( &P!?#8 ) */ variable
858 && ( SinTheta > SinPiPer8 ) ) { in NekoDirection()
860 } else if ( ( SinTheta <= SinPiPer8 ) in NekoDirection()
861 && ( SinTheta > -( SinPiPer8 ) ) ) { in NekoDirection()
863 } else if ( ( SinTheta <= -( SinPiPer8 ) ) in NekoDirection()
873 && ( SinTheta > SinPiPer8 ) ) { in NekoDirection()
875 } else if ( ( SinTheta <= SinPiPer8 ) in NekoDirection()
876 && ( SinTheta > -( SinPiPer8 ) ) ) { in NekoDirection()
878 } else if ( ( SinTheta <= -( SinPiPer8 ) ) in NekoDirection()
1727 SinPiPer8 = sin( PI_PER8 );