Searched refs:WAKENS (Results 1 – 4 of 4) sorted by relevance
/original-bsd/games/rogue/ |
H A D | monster.c | 66 {(ASLEEP|WAKENS),"1d3",11,'E',2,1,7,65,0,0,0,0,0}, 68 {(ASLEEP|WAKENS|WANDERS|FLIES),"5d5/5d5",115,'G', 75 {(ASLEEP|WAKENS|WANDERS|CONFUSES),"4d4/3d7",97,'M', 84 {(ASLEEP|WAKENS|WANDERS),"4d10",90,'U', 86 {(ASLEEP|WAKENS|WANDERS|DRAINS_LIFE),"1d14/1d4",55,'V', 221 monster->m_flags |= WAKENS; 278 if ((monster->m_flags & WAKENS) && 539 if ((monster->m_flags & WAKENS) && 587 if (!(monster->m_flags & (WAKENS | WANDERS))) { in wanderer() 624 monster->m_flags |= WAKENS; in show_monsters() [all …]
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H A D | rogue.h | 335 #define WAKENS 020L macro
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H A D | use.c | 427 monster->m_flags &= (~WAKENS); in hold_monster()
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H A D | spec_hit.c | 292 monster->m_flags &= (~(WAKENS | SEEKS_GOLD));
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