/original-bsd/games/larn/ |
H A D | regen.c | 46 …if (d[BLINDCOUNT]) if (--d[BLINDCOUNT]<=0) { cursors(); lprcat("\nThe blindness lifts "); beep… in regen() 47 if (d[CONFUSE]) if (--d[CONFUSE]<=0) { cursors(); lprcat("\nYou regain your senses"); beep(); } in regen() 64 if (d[HALFDAM]) if (--d[HALFDAM]<=0) { cursors(); lprcat("\nYou now feel better "); beep(); } in regen() 68 cursors(); lprcat("\nYou feel your vision return to normal"); beep(); } in regen() 77 beep(); recalc(); bottomline(); in regen() 79 if (--d[ITCHING]<=0) { cursors(); lprcat("\nYou now feel the irritation subside!"); beep(); } in regen() 88 if (--d[CLUMSINESS]<=0) { cursors(); lprcat("\nYou now feel less awkward!"); beep(); } in regen()
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H A D | moreobj.c | 152 else if (k<35) { lprcat("\nZaaaappp! You've been teleported!\n"); beep(); oteleport(0); } 172 if (k<35) { lprcat("\nZaaaappp! You've been teleported!\n"); beep(); oteleport(0); } in odeadthrone() 200 lprcat("\nThe chest explodes as you open it"); beep(); in ochest() 208 beep(); in ochest() 213 beep(); in ochest() 217 beep(); in ochest() 256 beep(); lflush(); sleep(3); died(280); return; in ofountain()
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H A D | monster.c | 536 lprcat("You fall asleep! "); beep(); 544 lprcat("You get stuck in your own web! "); beep(); 551 beep(); losehp(dam); return; 1116 spout2: if (p) { lprintf(p,lastmonst); beep(); } 1124 p="\nThe %s stung you! You feel weaker"; beep(); 1134 loselevel(); beep(); return(0); 1148 lprintf(p,lastmonst); disappear(xx,yy); beep(); 1158 srcount=0; beep(); show3(i); bottomline(); return(0); 1171 case 11: p="\nThe %s has confused you"; beep(); 1187 beep(); [all …]
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H A D | object.c | 69 beep(); nap(3000); oteleport(0); in lookforobject() 173 …kweight() > 45+3*(c[STRENGTH]+c[STREXTRA])) { lprcat("\nYou slip and fall down the shaft"); beep(); in lookforobject() 186 …kweight() > 45+5*(c[STRENGTH]+c[STREXTRA])) { lprcat("\nYou slip and fall down the shaft"); beep(); in lookforobject() 197 case OTRAPARROW: lprcat("\nYou are hit by an arrow"); beep(); /* for an arrow trap */ in lookforobject() 205 case ODARTRAP: lprcat("\nYou are hit by a dart"); beep(); /* for a dart trap */ in lookforobject() 216 { lprcat("\nYou fell through a bottomless trap door!"); beep(); nap(3000); died(271); } in lookforobject() 217 lprcat("\nYou fall through a trap door!"); beep(); /* for a trap door */ in lookforobject() 664 lprcat("\nYou fell into a bottomless pit!"); beep(); nap(3000); died(262); in obottomless() 774 beep(); nap(5000); died(263); in ohome()
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H A D | global.c | 81 beep(); lprintf("\nWelcome to level %d",(long)c[LEVEL]); /* if we changed levels */ 111 beep(); lprintf("\nYou went down to level %d!",(long)c[LEVEL]); 131 beep(); lprcat("\n"); nap(3000); died(lastnum); 385 { beep(); lprcat("\nThere's something here already"); return(1); } 405 { cursors(); beep(); lprcat("\nYou feel a sense of loss"); return; } in enchantarmor() 418 { cursors(); beep(); lprcat("\nYou feel a sense of loss"); return; } in enchweapon()
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H A D | tok.c | 52 lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep(); in yylex()
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H A D | store.c | 185 …lprcat("\n\nThe Larn Revenue Service has ordered us to not do business with tax evaders.\n"); beep… in dndstore() 399 …lprcat("\n\nThe Larn Revenue Service has ordered that your account be frozen until all\n"); beep();
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H A D | movem.c | 258 if (p) { lprintf(p,who,monster[tmp].name); beep(); }
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/original-bsd/local/toolchest/ksh/sh/ |
H A D | emacs.c | 279 beep(); 318 beep(); 524 beep(); 541 beep(); 565 beep(); 679 beep(); 732 beep(); 738 beep(); 760 beep(); 816 beep(); [all …]
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/original-bsd/usr.bin/ex/ |
H A D | ex_voper.c | 56 deleteop = beep; 74 deleteop = beep; 82 deleteop = beep; 91 deleteop = beep; 110 deleteop = beep; 445 beep(); 677 beep();
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H A D | ex_vops.c | 48 beep(); in ex_vUndo() 95 beep(); 169 beep(); 297 beep(); in vmove() 390 beep(); 455 beep(); 582 beep(); 801 beep(); in xdw() 879 beep();
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H A D | ex_vops2.c | 71 beep(); 81 beep(); 187 beep(); 544 beep(); 569 beep(); 676 beep(); 823 beep();
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H A D | ex_vis.h | 258 #define beep obeep macro 266 int beep();
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H A D | ex_vmain.c | 232 beep(); in vmain() 637 beep(); in vmain() 1106 beep(); in vmain() 1215 #define forbid(a) if (a) { beep(); return; } 1296 beep();
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H A D | ex_vwind.c | 89 beep(); 138 beep();
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H A D | ex_vget.c | 44 beep(); in getkey() 403 beep() in beep() function
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H A D | ex_vops3.c | 388 beep();
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/original-bsd/old/lib2648/ |
H A D | beep.c | 13 beep() in beep() function
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H A D | Makefile | 20 SRCS= agoto.c aminmax.c aon.c areaclear.c beep.c bitcopy.c cleara.c \ 27 OBJS= agoto.o aminmax.o aon.o areaclear.o beep.o bitcopy.o cleara.o \
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/original-bsd/games/chess/ |
H A D | gnuchess.h | 84 extern short quit,reverse,bothsides,hashflag,InChk,player,force,easy,beep,meter;
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H A D | nondsp.c | 159 if (strcmp(s,"beep") == 0) beep = !beep; in InputCommand() 406 if (beep) printz("%c",7); in OutputMove()
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H A D | uxdsp.c | 157 if (strcmp(s,"beep") == 0) beep = !beep; in InputCommand() 391 if (beep) putchar(7); in OutputMove()
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/original-bsd/bin/csh/ |
H A D | file.c | 65 static void beep __P((void)); 307 beep() in beep() function 625 beep();
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/original-bsd/lib/libedit/ |
H A D | common.c | 673 char beep = 0; local 687 beep = 1; 693 if (beep)
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/original-bsd/old/sysline/ |
H A D | sysline.c | 168 int beep = 0; /* b - beep every half hour and twice every hour */ variable 284 beep = 1; 724 if (beep) in timeprint()
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