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Searched refs:beep (Results 1 – 25 of 37) sorted by relevance

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/original-bsd/games/larn/
H A Dregen.c46 …if (d[BLINDCOUNT]) if (--d[BLINDCOUNT]<=0) { cursors(); lprcat("\nThe blindness lifts "); beep in regen()
47 if (d[CONFUSE]) if (--d[CONFUSE]<=0) { cursors(); lprcat("\nYou regain your senses"); beep(); } in regen()
64 if (d[HALFDAM]) if (--d[HALFDAM]<=0) { cursors(); lprcat("\nYou now feel better "); beep(); } in regen()
68 cursors(); lprcat("\nYou feel your vision return to normal"); beep(); } in regen()
77 beep(); recalc(); bottomline(); in regen()
79 if (--d[ITCHING]<=0) { cursors(); lprcat("\nYou now feel the irritation subside!"); beep(); } in regen()
88 if (--d[CLUMSINESS]<=0) { cursors(); lprcat("\nYou now feel less awkward!"); beep(); } in regen()
H A Dmoreobj.c152 else if (k<35) { lprcat("\nZaaaappp! You've been teleported!\n"); beep(); oteleport(0); }
172 if (k<35) { lprcat("\nZaaaappp! You've been teleported!\n"); beep(); oteleport(0); } in odeadthrone()
200 lprcat("\nThe chest explodes as you open it"); beep(); in ochest()
208 beep(); in ochest()
213 beep(); in ochest()
217 beep(); in ochest()
256 beep(); lflush(); sleep(3); died(280); return; in ofountain()
H A Dmonster.c536 lprcat("You fall asleep! "); beep();
544 lprcat("You get stuck in your own web! "); beep();
551 beep(); losehp(dam); return;
1116 spout2: if (p) { lprintf(p,lastmonst); beep(); }
1124 p="\nThe %s stung you! You feel weaker"; beep();
1134 loselevel(); beep(); return(0);
1148 lprintf(p,lastmonst); disappear(xx,yy); beep();
1158 srcount=0; beep(); show3(i); bottomline(); return(0);
1171 case 11: p="\nThe %s has confused you"; beep();
1187 beep();
[all …]
H A Dobject.c69 beep(); nap(3000); oteleport(0); in lookforobject()
173 …kweight() > 45+3*(c[STRENGTH]+c[STREXTRA])) { lprcat("\nYou slip and fall down the shaft"); beep(); in lookforobject()
186 …kweight() > 45+5*(c[STRENGTH]+c[STREXTRA])) { lprcat("\nYou slip and fall down the shaft"); beep(); in lookforobject()
197 case OTRAPARROW: lprcat("\nYou are hit by an arrow"); beep(); /* for an arrow trap */ in lookforobject()
205 case ODARTRAP: lprcat("\nYou are hit by a dart"); beep(); /* for a dart trap */ in lookforobject()
216 { lprcat("\nYou fell through a bottomless trap door!"); beep(); nap(3000); died(271); } in lookforobject()
217 lprcat("\nYou fall through a trap door!"); beep(); /* for a trap door */ in lookforobject()
664 lprcat("\nYou fell into a bottomless pit!"); beep(); nap(3000); died(262); in obottomless()
774 beep(); nap(5000); died(263); in ohome()
H A Dglobal.c81 beep(); lprintf("\nWelcome to level %d",(long)c[LEVEL]); /* if we changed levels */
111 beep(); lprintf("\nYou went down to level %d!",(long)c[LEVEL]);
131 beep(); lprcat("\n"); nap(3000); died(lastnum);
385 { beep(); lprcat("\nThere's something here already"); return(1); }
405 { cursors(); beep(); lprcat("\nYou feel a sense of loss"); return; } in enchantarmor()
418 { cursors(); beep(); lprcat("\nYou feel a sense of loss"); return; } in enchweapon()
H A Dtok.c52 lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep(); in yylex()
H A Dstore.c185 …lprcat("\n\nThe Larn Revenue Service has ordered us to not do business with tax evaders.\n"); beep in dndstore()
399 …lprcat("\n\nThe Larn Revenue Service has ordered that your account be frozen until all\n"); beep();
H A Dmovem.c258 if (p) { lprintf(p,who,monster[tmp].name); beep(); }
/original-bsd/local/toolchest/ksh/sh/
H A Demacs.c279 beep();
318 beep();
524 beep();
541 beep();
565 beep();
679 beep();
732 beep();
738 beep();
760 beep();
816 beep();
[all …]
/original-bsd/usr.bin/ex/
H A Dex_voper.c56 deleteop = beep;
74 deleteop = beep;
82 deleteop = beep;
91 deleteop = beep;
110 deleteop = beep;
445 beep();
677 beep();
H A Dex_vops.c48 beep(); in ex_vUndo()
95 beep();
169 beep();
297 beep(); in vmove()
390 beep();
455 beep();
582 beep();
801 beep(); in xdw()
879 beep();
H A Dex_vops2.c71 beep();
81 beep();
187 beep();
544 beep();
569 beep();
676 beep();
823 beep();
H A Dex_vis.h258 #define beep obeep macro
266 int beep();
H A Dex_vmain.c232 beep(); in vmain()
637 beep(); in vmain()
1106 beep(); in vmain()
1215 #define forbid(a) if (a) { beep(); return; }
1296 beep();
H A Dex_vwind.c89 beep();
138 beep();
H A Dex_vget.c44 beep(); in getkey()
403 beep() in beep() function
H A Dex_vops3.c388 beep();
/original-bsd/old/lib2648/
H A Dbeep.c13 beep() in beep() function
H A DMakefile20 SRCS= agoto.c aminmax.c aon.c areaclear.c beep.c bitcopy.c cleara.c \
27 OBJS= agoto.o aminmax.o aon.o areaclear.o beep.o bitcopy.o cleara.o \
/original-bsd/games/chess/
H A Dgnuchess.h84 extern short quit,reverse,bothsides,hashflag,InChk,player,force,easy,beep,meter;
H A Dnondsp.c159 if (strcmp(s,"beep") == 0) beep = !beep; in InputCommand()
406 if (beep) printz("%c",7); in OutputMove()
H A Duxdsp.c157 if (strcmp(s,"beep") == 0) beep = !beep; in InputCommand()
391 if (beep) putchar(7); in OutputMove()
/original-bsd/bin/csh/
H A Dfile.c65 static void beep __P((void));
307 beep() in beep() function
625 beep();
/original-bsd/lib/libedit/
H A Dcommon.c673 char beep = 0; local
687 beep = 1;
693 if (beep)
/original-bsd/old/sysline/
H A Dsysline.c168 int beep = 0; /* b - beep every half hour and twice every hour */ variable
284 beep = 1;
724 if (beep) in timeprint()

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