Searched refs:c_magiclvl (Results 1 – 3 of 3) sorted by relevance
117 c_magiclvl; /* magic level */ member
1130 ROLL(statptr->c_magiclvl.base, statptr->c_magiclvl.interval);
57 Player.p_magiclvl += statptr->c_magiclvl.increase * inc; in movelevel()