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Searched refs:dinit (Results 1 – 9 of 9) sorted by relevance

/original-bsd/contrib/dungeon/
H A DMANIFEST22 dinit.F 5
H A DMakefile4 OBJS= actors.o ballop.o clockr.o demons.o dgame.o dinit.o dmain.o \
H A DMakefile.bsd164 dinit.o: files.h parser.h gamestate.h state.h screen.h mindex.h io.h debug.h
165 dinit.o: rooms.h rflag.h rindex.h exits.h curxt.h xpars.h objects.h oindex.h
166 dinit.o: clock.h villians.h advers.h flags.h
H A DMakefile.sun164 dinit.o: files.h parser.h gamestate.h state.h screen.h mindex.h io.h debug.h
165 dinit.o: rooms.h rflag.h rindex.h exits.h curxt.h xpars.h objects.h oindex.h
166 dinit.o: clock.h villians.h advers.h flags.h
H A DMakefile.sysv165 dinit.o: files.h parser.h gamestate.h state.h screen.h mindex.h io.h debug.h
166 dinit.o: rooms.h rflag.h rindex.h exits.h curxt.h xpars.h objects.h oindex.h
167 dinit.o: clock.h villians.h advers.h flags.h
H A DREADME45 dinit.F -initialization routine
/original-bsd/bin/csh/
H A Dextern.h38 void dinit __P((Char *));
H A Ddir.c47 dinit(hp) in dinit() function
H A Dcsh.c212 dinit(cp); /* dinit thinks that HOME == cwd in a login